The first steps of our team were taken with 4 people who met in high school in 2013. In the fall of 2014 we were all like, “If we love to play games so much, why not make our own games in the future?” we said. This was our first step towards realizing our gaming dream.
We took action to turn our idea, which remained a mere thought for two years, into reality. After graduating from high school, we started to learn how to do this job by starting to eliminate our missing equipment and technical deficiencies in September 2016. Hüseyin Dur and Semih Şahin together, “How to make a game?” They set out to find the answer to the question. We were just starting to take our first steps on an RTS (Real-time strategy) project, a game genre we love. Bilal Habeş Horoz, who started his career with graphic design a year later, joined our team and changed his career towards character modeling. For some reasons, Burhan Kanat joined our team in the summer of 2018.
We continued to improve ourselves until we met Game Factory in July 2020. After meeting with Game Factory, we gained momentum and started to learn about the industry faster. We grew our team by meeting Emir Furkan Tokkan at Game Factory. After a while, we proved ourselves and qualified to join Games United. In this process, we made very good friendships and valuable teammates, and we started to work with all our strength to steer the game industry in unity and solidarity under the umbrella of Artuex Games.